top of page

Problem NO Problem

Product Innovation

Game Design

ProblemNoProblem_GameDesign

Problem NO Problem is a game designed to help people work together in a workspace environment while understanding different emotions people are going through individually.

Process

  • Helping understand individual's mood in work places.

    Identifying the Core Challenges to Solve

    Information
    • Understanding the reasons for people to not understand their collegues's moods.

    • Understanding what people like to discuss and what not.

    Combining First Hand Insights with Existing Knowledge

    Information
  • Using ICE-BERG model we understood what the core problem of communication gap between people in offices was.

    Understanding the core problem

    Information
  • A detailed Go-to-Market Strategy with KPIs is defined to penetrate the product in the market. This was created with the help of creating SMART Goals.

    Crafting a compelling game to solve the issue

    Information

Final Output

bottom of page